Super Grafx Games
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Battle Ace
Get ready for fast flying action! Barrel rolls, accurate missiles, stereo sound, and incredible speed fill this game with fun!
Take a look at these incredible graphics! The first thing I thought when I turned this game on was: WOW! The programming put into this game was incredible. Your view is through a cockpit, and you have a site made up of crosshairs which allows you to tilt your machine up, down, left or right with a 360 degree flip by counterpressing the pad as you go far left or right. Because of the incredible speed, one 360 degree spin could send your stomach whirling! Must be seen to be believed. Oh yeah, and try to keep your eyes from rolling as well.
The point of this game is to rid the galaxy of aliens (sound familiar?) who spin and react to your movements. There are many levels and planets to visit and overcome. The problem is that the aliens play fast and very mean! When they fire missiles, you can either try to duck, or fly over them. For those wearing their seatbelts, you can do a 360 degree barrel roll while zapping everything with your machine guns and/or launching missiles.
While this game can be described as a cross between Galaxy Force and AfterBurner II, there is no other game like it. Some other screens include indestructable asteroids rotating in 3-D, a space trench filled with laser barriers, and a desert planet with gusts of lava spewing up (remember Galaxy Force?).
Ghouls and Ghosts
Because NEC wanted a better system, they brought out better games....like Ghouls and Ghosts. Unfortunatly, this game was never brought to the PC-Engine, but was left instead to this system. The graphics are very nice! When I played this version, I noticed that the resolution and detail was better than anything I had seen before...and when I played the version on the genesis, the SuperGrafx version seemed even better! The SuperGrafx version is also better than the arcade version.
The SuperGrafx version has a story in the beginning that is missing from the Genesis. I heard quite a bit about this beginning, but when I played the actual game, it was over quite quickly...but it was included though..and the Genesis version does not have it.
Here is your guy waiting to freeze this huge boss. The sound in this game was very revolutionary. The programmers put a lot of work into the sound to make the relatively cheap sound card sound very nice. This game also has multi scrolling backgrounds that are incredibly smooth running!
*1941*
The games on the SuperGrafx had a goal: to be better than any other system with the same game. To alleviate some confusion, both the Mega Drive (Genesis) and the PC-Engine (Turbo Grafx-16) had games similar to 1941 but it was actually 1943 which is an entirely different game alltogether.
1941 was a translation from the arcade with the same name. Although the translation was not exact, what did make it to the SuperGrafx overshoots anything else I've seen in this caliber for any other home game system!
This game was a little late coming to the Super Grafx, but it helped keep the system alive for just a little bit longer.
Just like 1943, 1941 supports 2 simultaneous players. Considering the skill required to make it through each level alive, it's no wonder multiple players was an option. The ships are gigantic and the graphics are splendid!